![]() The Paramedic mission is the all deciding factor here and that went very well. Looking back at this segment now, I find the start somewhat poor but it isn't too bad. This segment is nearly exactly the same as CannibalK9's first segment because it only makes sense to do Paramedic after 'Don't Spank Ma Bitch Up'. MI: 'Give Me Liberty', 'Luigi's Girls', 'Don't Spank Ma Bitch Up' MI = Missions, SM = Sub Missions, HP = Hidden Packages, RA = Rampages, UJ = Unique Jumps, IE = Import Export Vehicles, EV = Emergency Vehicles Crane, DP = Days Passed In Game. I will also include the percentage and all completed stuff cumulatively to see the progression. The numbers will correspond to those on. Per segment, I will list all the missions, rampages, jumps and packages completed or collected. There is also subtitle commentary included in the videos that will explain the little things that might not be entirely clear or are not worth mentioning here. I tend to ramble on about the most insignificant details, so this could be quite long for the average reader, but I've tried to keep the trivial bits to a minimum and focus on the big picture. Here I'll give some general comments about everything I think is worth mentioning for every segment. There were a few factors I couldn't really take into account when planning the run such as the weather and time restricted missions, so I had to adjust my strategy on the spot sometimes, but overall it worked out wonderfully I think! ![]() I never switch radio stations for the sake of variety, except for one time when I accidentally pressed the button, which kind of bummed me out to be honest. Also the horn trick doesn't work with the gamepad, for me anyway. I only break the door off cars when I am going to use that car for a significant amount of time and have to get in and out more than a few times, otherwise I don't bother. Also, the most random parts of the game are generally planned at the start of segments to reduce the amount of time lost on attempt failures caused by pure bad luck. The main goal was to minimize traveling time as much as possible, so you'll notice that my segments always start with the boss that is closest to the hideout. I use a gamepad + mouse and switching between them doesn't always go very smoothly so if you see some weird movement that's the reason. I had always played the PS2 version before so you might notice a gradual improvement in gameplay while I get more used to playing on PC. This run was recorded using the PC version of the game. I started the actual run around March 2009 and finished it in October 2011, which adds up to about two and a half years of running, although that includes all the much needed breaks in-between! I ran the entire game from start to end and along the way I updated the routes many times after discovering new strategies and route possibilities, until I was satisfied with the route planning. I then did a test run to see if my planning was doable or even possible. I started planning this run somewhere during the summer of 2008 and it took me about a half year to finish a planning that I thought was near optimal. I like to think of it as trying to find one huge chain through the entire game with as least gaps as possible. There were a lot of unnecessarily long travel times between objectives and I found it a challenge to try and minimize these as much as I could. I went to study CannibalK9's route a bit closer and came to the conclusion that it could be done better. I was fascinated by the optimization possibilities this game allows because of the openness and freedom that GTA games are known for. I generally find speedruns of the average game quite boring to watch because of the linearity that usually defines the fastest possible route. I remember being blown away by his planning and strategies and how well everything fitted together. The first general ideas for this run came to me back when I saw CannibalK9's 100% run of GTA III. ![]() It's nice to know I'm not just doing this for myself. And last but not least to the guys from SDA for running a great site and all the people in the forum for supporting me during this run and for keeping me from going insane. Their maps and lists helped me out a lot. Also to the guys from, which is by far the best GTA resource site out there. Many thanks to CannibalK9 for his original run that I used for some strategies and routes and also to l2ebel for his awesome any% run that I took some strategies from. This is my first ever speedrun and quite an ambitious one to start with if I may say so myself. Hi there! I am proud to present you my GTA III 100% speedrun.
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